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Albert Piechotta's game design portfolio is a world of its own, where creativity and innovation meet to create unforgettable experiences. Join me on this thrilling journey and let's explore the endless possibilities of game design together.

With a certificate in Fundamentals in Game Design and an Advance Diploma in Game Design, I have gained experience in using Unity and Unreal Engine. I also have knowledge in basic code writing using Visual Studio. I have created the game Remember Death through Twine and co-created Lurker: The Summerstone Mansion using Unity.

Latest Projects

Online Course,

this year would be the hardest of hard, being completely new to game dev i had alot of confusion, it got easier as time flew by , i understood game mechanics and everything there is to learn about games in my year studying online.

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Year 1, this would have to be hardest year being new to the games industry, all these new game engines i had to work on solo and with continued support from AIE Staff had made my time enjoyable even if i had bad marks i passed it  on resubmit.  

In this section of Portfolio, is my year 2 work i have made with my final year on campus.

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Year 1, this would have to be hardest year being new to the games industry, all these new game engines i had to work on solo and with continued support from AIE Staff had made my time enjoyable even if i had bad marks i passed it  on resubmit.  

Albert-Josef Piechotta
Portfolio

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Albert Piechotta's game design portfolio is a world of its own, where creativity and innovation meet to create unforgettable experiences. Join me on this thrilling journey and let's explore the endless possibilities of game design together.

With a certificate in Fundamentals in Game Design and an Advance Diploma in Game Design, I have gained experience in using Unity and Unreal Engine. I also have knowledge in basic code writing using Visual Studio. I have created the game Remember Death through Twine and co-created Lurker: The Summerstone Mansion using Unity.

ABOUT ME

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