





Albert Piechotta's game design portfolio is a world of its own, where creativity and innovation meet to create unforgettable experiences. Join me on this thrilling journey and let's explore the endless possibilities of game design together.
With a certificate in Fundamentals in Game Design and an Advance Diploma in Game Design, I have gained experience in using Unity and Unreal Engine. I also have knowledge in basic code writing using Visual Studio. I have created the game Remember Death through Twine and co-created Lurker: The Summerstone Mansion using Unity.

Latest Projects
Online Course,
this year would be the hardest of hard, being completely new to game dev i had alot of confusion, it got easier as time flew by , i understood game mechanics and everything there is to learn about games in my year studying online.

Year 1, this would have to be hardest year being new to the games industry, all these new game engines i had to work on solo and with continued support from AIE Staff had made my time enjoyable even if i had bad marks i passed it on resubmit.

In this section of Portfolio, is my year 2 work i have made with my final year on campus.

Year 1, this would have to be hardest year being new to the games industry, all these new game engines i had to work on solo and with continued support from AIE Staff had made my time enjoyable even if i had bad marks i passed it on resubmit.
Albert Piechotta's game design portfolio is a world of its own, where creativity and innovation meet to create unforgettable experiences. Join me on this thrilling journey and let's explore the endless possibilities of game design together.
With a certificate in Fundamentals in Game Design and an Advance Diploma in Game Design, I have gained experience in using Unity and Unreal Engine. I also have knowledge in basic code writing using Visual Studio. I have created the game Remember Death through Twine and co-created Lurker: The Summerstone Mansion using Unity.
ABOUT ME
